fredag, december 21, 2007

Min westernserie

Här kommer en gammal westernserie som aldrig blev publicerad i Codex eller Widescreen eftersom vissa på redaktionen saknade/saknar humor (Ja, jag menar dig!). Eller så saknar serien vett. Vad vet jag?


Gillar ni den? Då är ni lika förtappade som jag. Ve er!

tisdag, december 18, 2007

I Am A: Chaotic Evil GnomeWizard (4th Level)



Ability Scores:

Strength-12

Dexterity-11

Constitution-12

Intelligence-15

Wisdom-14

Charisma-12


Alignment:
Chaotic Evil A chaotic evil character does whatever his greed, hatred, and lust for destruction drive him to do. He is hot-tempered, vicious, arbitrarily violent, and unpredictable. If he is simply out for whatever he can get, he is ruthless and brutal. If he is committed to the spread of evil and chaos, he is even worse. Thankfully, his plans are haphazard, and any groups he joins or forms are poorly organized. Typically, chaotic evil people can be made to work together only by force, and their leader lasts only as long as he can thwart attempts to topple or assassinate him. Chaotic evil is sometimes called demonic because demons are the epitome of chaotic evil. Chaotic evil is the best alignment you can be because combines self-interest and pure freedom. However, chaotic evil can be a dangerous alignment because it represents the destruction not only of beauty and life but also of the order on which beauty and life depend.


Race:
Gnomes are in wide demand as alchemists, inventors, and technicians, though most prefer to remain among their own kind in simple comfort. Gnomes adore animals, gems, and jokes, especially pranks. They love to learn by personal experience, and are always trying new ways to build things. Gnomes stand 3 to 3.5 feet tall and live about 350 to 500 years.


Class:
Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.


Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

fredag, december 14, 2007

måndag, december 10, 2007

Snart kommer dom...

... både hit, och till sin egen lilla bloggsida, http://ninjalobster.blogspot.com/.





Ve oss alla...